Industry Plateau
A Team Fortress 2 King of the Hill map focused on level flow, space readability, and encounter pacing.
Project Record
This is a hand-picked selection of some of my work. You'll find finished projects, Collections & things I'm currently working on.
Showcase Pieces
3Larger showcase pieces presented with more context, stronger hierarchy, and clearer role definition.
A Team Fortress 2 King of the Hill map focused on level flow, space readability, and encounter pacing.
A full game project from my university final year focused on level design and mechanic design.
A game jam project with contributions spanning UI design, mechanic design, and level design.
Supporting Archive
2Grouped and supporting work collected into dedicated pages.
A collection page for different level design work completed within provided gameplay frameworks at university.
View ProjectA collection page for interface and UX work completed for gameplay frameworks and university projects.
View ProjectOngoing Work
3Ongoing and unreleased personal projects I'm still working on!
An unreleased World of Warcraft roleplay addon project focused on presentation, usability, and structured character-facing design.
View ProjectAn unreleased personal writing project with a sample of Chapter 1 available.
View ProjectAn unreleased full game project currently in development.
View Project