Game Jam Project

Evil Robots Stole My Coworkers

Completed game jam project

A game jam project with contributions spanning UI design, mechanic design, and level design.

UI DesignMechanic DesignLevel Design

Project Breakdown

Overview

This project was created during a game jam and highlights how I work in more time-constrained environments while still thinking about usability, mechanics, and level structure.

My Role

My contributions sat across UI design, mechanic design, and level design.

Design Self-Analysis

This page should eventually include:

  • game jam constraints
  • role within the team
  • what decisions mattered most under time pressure
  • what I would refine with more time